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3维人体运动编辑与合成技术综述

王 鑫, 孙守迁, 柴春雷(浙江大学计算机科学与技术学院,杭州 310027)

摘 要
为了使人们对3维人体运动编辑与合成技术有个概略了解,对当前3维人体运动编辑和合成技术的研究现状进行了系统阐述。首先对4大类3维人体运动合成方法进行了分析比较;然后按照运动捕获数据的表示方法、运动编辑技术、运动合成技术3个方面着重分析了运动捕获数据驱动的运动合成方法的发展现状;最后对目前3维人体运动编辑与合成技术研究中的难点问题及未来研究重点进行了展望。
关键词
An Overview of 3D Human Motion Editing and Synthesis

WANG Xin, SUN Shouqian, CHAI Chunlei(College of Computer Science and Technology, Zhejiang University, Hangzhou 310027)

Abstract
We present a comprehensive survey on state of art of 3D human motion editing and synthesis techniques Firstly, four types of methods for generating 3D human motion were introduced and compared Secondly, techniques of motion capturing data representation, motion editing and motion synthesis were reviewed Finally, some open problems and future directions were discussed
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