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    • Research on virtual embodied interaction technology for VR physics experiments

    • A new breakthrough has been made in the VR field, with experts constructing a high fidelity virtual embodiment motion calculation framework, overcoming the challenge of whole-body motion reconstruction, significantly enhancing the interactive experience and immersion, and opening up new paths for multi-user collaborative teaching in VR education.
    • Pages: 1-12(2025)   

      Received:05 September 2025

      Revised:2025-12-09

      Accepted:17 December 2025

      Online First:17 December 2025

    • DOI: 10.11834/jig.250425     

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  • Meng Qifan, Zhang Yiran, Zhang Hongwen, Hu Xiaoyan, Luo Yanhong. Research on virtual embodied interaction technology for VR physics experiments[J/OL]. Journal of Image and Graphics,2025,1-12. DOI: 10.11834/jig.250425. DOI:
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相关作者

Xiao Qiang 中山大学深圳校区电子与通信工程学院
Chen Minglin 中山大学深圳校区电子与通信工程学院
Zhang Ye 中山大学深圳校区电子与通信工程学院
Huang Xiaohong 中山大学深圳校区电子与通信工程学院
Zhang Chen 安徽师范大学计算机与信息学院
Jiang Wenying 安徽师范大学计算机与信息学院
Chen Siyuan 安徽师范大学计算机与信息学院
Zhou Wen 安徽师范大学计算机与信息学院

相关机构

School of Electronics and Communication Engineering, Shenzhen Campus, Sun Yat-Sen University
School of Electronic and Electrical Engineering, Shanghai University of Engineering and Technology
School of Computer and Information, Anhui Normal University
Sichuan University National Key Laboratory of Fundamental Science on Synthetic Vision
College of Aeronautics and Astronautics, Sichuan University
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