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A fast physically-based inverse rendering framework fusing 3D Gaussian splatting geometry enhancement and efficient material encoding
- “In the field of inverse rendering, researchers have proposed a two-stage fast physical inverse rendering framework, successfully constructing a fast, end-to-end inverse rendering process from 3D Gaussian splash representation to physically renderable mesh and material mapping, providing an efficient and robust new paradigm for the application of inverse rendering technology in real-time interaction and industrial scenes.”
- Pages: 1-17(2025)
Received:04 June 2025,
Revised:2025-09-10,
Accepted:15 September 2025,
Published Online:16 September 2025
DOI: 10.11834/jig.250257
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