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    • A fast physically-based inverse rendering framework fusing 3D Gaussian splatting geometry enhancement and efficient material encoding

    • In the field of inverse rendering, researchers have proposed a two-stage fast physical inverse rendering framework, successfully constructing a fast, end-to-end inverse rendering process from 3D Gaussian splash representation to physically renderable mesh and material mapping, providing an efficient and robust new paradigm for the application of inverse rendering technology in real-time interaction and industrial scenes.
    • Pages: 1-17(2025)   

      Received:04 June 2025

      Revised:2025-09-10

      Accepted:15 September 2025

      Published Online:16 September 2025

    • DOI: 10.11834/jig.250257     

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  • Liu Zheng, Tang Shengjun, Yao Mengmeng, Li You, Guo Renzhong. A fast physically-based inverse rendering framework fusing 3D Gaussian splatting geometry enhancement and efficient material encoding[J/OL]. Journal of image and graphics, 2025, 1-17. DOI: 10.11834/jig.250257.
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相关作者

Huang Yang 人机混合增强智能全国重点实验室;视觉信息与应用国家工程研究中心;西安交通大学软件学院
Guo Yu 人机混合增强智能全国重点实验室;视觉信息与应用国家工程研究中心;西安交通大学人工智能与机器人研究所
Lu Yao 北京市遥感信息研究所
Jiang Peng 西安交通大学软件学院
Wang Fei 人机混合增强智能全国重点实验室;视觉信息与应用国家工程研究中心;西安交通大学人工智能与机器人研究所
Liu Yebin 清华大学自动化系
Su Hao 加州大学圣迭戈分校计算机科学与工程系
Gao Lin 中国科学院计算技术研究所

相关机构

Beijing Institute of Remote Sensing
Institute of Artificial Intelligence and Robotics, Xi’an Jiaotong University
School of Software Engineering, Xi’an Jiaotong University
National Engineering Research Center of Visual Information and Applications
National Key Laboratory of Human-Machine Hybrid Augmented Intelligence
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