Facial reconstruction is a kind of scientific technology which is based on the rules of the relationship between skull and skin. It is widely applied in the fields such as criminalistics
archeology and so on. This paper introduces the whole process of computer aided 3D facial reconstruction
which including 3D reconstruction of a digital skull
reconstruction of skin from skull data
facial expression and animation etc. Various existing methods about the phases mentioned above are also reviewed. The focus of this paper is on reproducing three-dimensional facial skin based on a small quantity of landmarks and their corresponding tissue thickness