Solving Self-shadow Problem of Shape from Shading in Light Source Projected System[J]. Journal of Image and Graphics, 2005, 10(1): 64. DOI: 10.11834/jig.20050113.
Solving Self-shadow Problem of Shape from Shading in Light Source Projected System
the existence of self shadowed regions in the image is one of the factors which could cause the deformation to the final 3D reconstructed surface and it should be coped with in its special way. In the paper
a set of method is presented
which is composed of shadow region segmentation
coordinate system transmission
and the parabolic data interpolation. The method is based on the principle that the distortion of self shadow should be enclosed within its region
in order not to destroy the global reconstructed shape. The light source projected system is introduced
which is defined on the image plane and the direction of light source. This can greatly simplify the problem
and makes it possible to analyze the self shadowed data sections in the image vow by vow. And the primary goal could be achieved by recovering the depth gaps across the self shadowed data sections. Meanwhile
the height incremental values at each shadowed pixel could be estimated by parabolic interpolation
and makes the recovered shadowed shapes connect with other regions smoothly. It has demonstrated that
this proposed method could improve the reconstructed 3D shapes from shading efficiently.