Fast Construction of Geometrical Structure of Plant with Substructures Algorithm[J]. Journal of Image and Graphics, 2004, 9(1): 79. DOI: 10.11834/jig.20040113.
Fast Construction of Geometrical Structure of Plant with Substructures Algorithm
Sequential simulation of 3D geometry of complex plant that is faithful to botany may occupy a lot of computer resources. In this paper
a method of building complex structures begun by the simplest stems is presented; the simpler substructures are pasted recursively to form more complicated branches. In doing that
the repetitive structure in plant is computed only once
and then can be reused according to its index
thus this method can increase computation speed of complex tree structure
and decrease storage size for the geometrical information as well. These information includes not only geometrical data of the simulated plant at each growth cycle
such as orientation and position of each botanical organ
but also that of each substructure. Although substructure method is a top-down algorithm that is inverse to growth sequence of plant growth
it is shown in this paper that bending branches can still be simulated in this way
as well as reiteration and inflorescence structures