they can only provide new view point of the image and have not the function of editing of scene. Because the models of the IBR systems are different from the traditional computer graphics
it is difficult to apply the methods of the traditional computer graphics directly. In this paper
a method is put forward to modify the texture of surface of scene model. This method point out the edit field in the original reference image
define the texture and can modify the texture of every view point. In addition
its advantages also include that it need not the shape
size and so on of the edit field and it considers the brightness of environment to merge the new texture and the original scene better. Proved by experiment
this method can't be limited by the complexity of scene. But because the method can't get the scene's mathematic expression
it can't be rendered by current graphics engineer and can't fit to too large scene.