Texture segmentation is one of fundamental problems in image processing. An efficient and robust method is needed for various texture samples. Consequently
this paper presents a texton-based algorithm of texture image segmentation. At first
Harr wavelet is utilized as a transform tool so that texture subimages of different directions are produced. And then
we use double threshold technology to get edges and propose a new method to extract textons of four directions. Thereafter
textons are simplified to one dimension vector and reduced to twelve kinds. At last
Statistics and vector field are applied respectively in order to separate texture images from coarse to fine. The algorithm is simple and effective for a wide of textures. Through this way
texture images are not only separated
but also texture structure can be described
which is useful for high-level image processing tasks.