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Published:1999
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体数据的绘制速度是交互可视化的瓶颈。将基于图象的绘制方法和传统的体绘制方法相结合,提出了一个新的基于图象的快速图形图象绘制系统,大大提高了体数据交互可视化的速度。该方法首先用传统的体绘制方法得到一列采样图象,然后根据图象间象素的冗合性,通过Warping变换压缩数据,由压缩后的数据Warping生成任意视点的视图。为了进一步提高计算速度,给出了递推Warping变换计算流程。
The speed of volume rendering is the bottleneck of interactive visualization. In the paper
an original fast rendering system using image based rendering is presented
which greatly improves the speed of interactive visualization by combining the image based rendering and previous volume rendering. At first
a list of sample images is generated by ray tracing. Next these images are compressed by warping transformation. At last
random new view images can be rendered in speed of faster than 50 frames per second. In order to improve the speed more
a fast warping formula is developed
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