A New Parallel Volume Rendering based on Shear-Wrap Using a Pipeline Framework[J]. Journal of Image and Graphics, 1998, 3(2): 115. DOI: 10.11834/jig.19980227.
A New Parallel Volume Rendering based on Shear-Wrap Using a Pipeline Framework
an important factor which will affect the performance of parallel algorithm is communication bandwidth. This paper presents a parallel volume rendering algorithm using a shear-warp factorization of the viewing Transformation on the local area network of PCs. We fully take use of the overlap of communication and computing to overcome the bottleneck of communication. In many parallel volume rendering algorithm based on object partition
local volume rendering and image composition are divided into two serial processes
in the period of local volume
the communication hardly happen
contrarily
in the period of image composition
the communication is very busy
even communication congest happen
furthermore there are a very big synchronism overhead in this period. The paper take use of Pipeline based on PC
local volume rendering and image composition are executed concurrently
the draw backs above are solved well. Our experiment which is completing on the Pipeline including 16 Pentium shows that communication do not affect the performance of algorithm
and the overheads are very little to rendering time. The paper provide a method for studying low-price