Parallel Construction of Multiresolution Representation for Massive Meshes Based on External Memory Octree[J]. Journal of Image and Graphics, 2010, 15(4): 650. DOI: 10.11834/jig.20100416.
computer-aided design and scientific simulation technologies
massive meshes containing over billions of geometric primitives are becoming commonplace. It is difficult to render these meshes interactively. Out-of-core multi-resolution technique
which is one of the most efficient approaches to improve the rendering performance
has become a research hotspot in the field of computer graphics. However
the construction process for multi-resolution representation of massive meshes is often time-consuming
which is not conducive to system debugging and downstream applications. This paper proposes task scheduling based on sub-tree and dynamic construction task management mechanism
and realizes the parallel construction of multiresolution representation for massive meshes which improves the construction speed effectively.