WANG Huaixin, WAN Huagen, XIAO Shuxing, JIN Xiaogang, PENG Qunsheng. Real-time Simulation of Large-scale Music Fountain[J]. Journal of Image and Graphics, 2010, 15(3): 524. DOI: 10.11834/jig.20100326.
Its a growing concern to many researchers for real-time simulation of music fountains since they are fascinating decorations in cities and scenic spots which combines modern technology
music
and waterscape
etc. In this paper
a new approach for real-time simulation of large scale music fountain is proposed which incorporates fluid dynamic
particle system
music synchronization
and general purpose GPU computation. The fountain particles are dynamically synchronized with music data
and simple dynamic equations of particles are used to simulate realistic fountain behavior. The real-time update of particle attributes such as position
speed and the real-time rendering of particles are achieved through the availability of high parallel processing power of modern GPU. A new particle rendering method based on adaptive sampling in image space is also proposed for particle realism. The proposed algorithm has been verified and can be easily integrated into interactive applications for real-time fountain simulation.