An Incremental Projection-based Surface Reconstruction Algorithm from Scattered Data[J]. Journal of Image and Graphics, 2006, 11(10): 1409. DOI: 10.11834/jig.2006010235.
a novel algorithm for surface reconstruction is presented.Based on local flatness of surface and fundamental rule of planar triangulation
this method sorted neighbor points around reference point
R on tangent plane at R.After deleting invisible points by visibility criterion
any two adjacent points formed triangle with R.At last the planar mesh relationship returned to the space and object surface
which correctly reflects point cloud topology
is reconstructed progressively.By predefining angle thresholds
this algorithm can optimize triangles and test surface boundary and holes automatically.Several scattered data reconstructions are completed using VC++
and the results show that this algorithm is easy to implement
and can reconstruct more authentic 3D surface with a faster speed.