which requires recognition and localization of the 3D object from 2D images
is one of the main research fields of computer vision. It is well known that the appearance of an object varies with the viewpoint and the intrinsic parameters of a camera
which makes the recognition more difficult. By geometric invariance refer to the unchanged property of the shape of an object under special space transformation. Because projective invariance between 3D object and its 2D image could overcome the problem caused by viewpoint
calibration and feature correspondence effectively
it has been attracting more and more attention and research efforts over the last 20 years. For more comprehension to this field
firstly
the main research contents of the invariance-based 3D object recognition is discussed
including geometry frames and their invariance
as well as the way to apply the geometric invariance. Secondly
a commentarial review of this field is given to show the last evolution of it. Although many kinds of useful projective invariance have been derived so far
the sorts of 3D object to which they could be used are still very limited. So there are some needs to develop more powerful invariance for the 3D object recognition. Finally