Volume rendering 3D imaging is a new technique for visualizing 3D arrays of sampled data. It has wide applications in areas such as medical imaging and scientific visualization. But due to vast computing quantity of volumetric data sets
its application has been limited by its high computational expense. At present
many researchers are working hard to the foundation of accelerating algorithms. In order to resolve the rendering speed and imaging quality problem in 3D Visualization of medical image
this paper present a interactive dynamic volume rendering algorithm
which is a rendering method from arbitrary viewing point distance and by arbitrary viewing ray direction
and then
basing on analyzing its algorithm complicacy
proposes a accelerating algorithm. It apply the six features of 3D nonuniform transformation
and use the simple beeline marching and parallelogram marching instead of time consuming matrix multiplication. This makes the volume rendering reach to almost real time efficiency. This method is four to five times faster than the standard one.