The existing digital models can be classified into spatial interpolation models and digital terrain models. Spatial interpolation can be defined as the procedure of estimating the value of properties at unsampled sites within the area covered by existing point observation. The methods for spatial interpolation include interpolation by drawing boundaries
trend surface analysis
spline functions
moving averages and Kriging interpolation. A digital terrain model is an ordered array of numbers that represent the spatial distribution of terrain attributes. Three exiting principal ways of structuring a digital terrain model are triangulated irregular networks
regular grid networks and contour|based networks. Issues on errors of digital terrain models and spatial interpolation models have been important research topics since the late 1960s and many methods for analyzing and measuring errors have been developed. However
the error problem is not attacked at the root. Although relative studies have found that slope
aspect and curvature are the most important variables for a surface
these variables are not used in formulation of the relative models. In fact
the first and the second fundamental forms are determinants of a surface
while the slope
aspect and curvature only are determinants of the thalweg of a surface according to differential geometry. The digital model of the 4th generation GIS is based on the fundamental theorem of surfaces and approach of remote sensing inversion
which can integrate theory of differential geometry with expertise
remote sensing information over an area and monitoring information at points.