A Study on the Representation of Terrain Realistic Image Based on OpenGL[J]. Journal of Image and Graphics, 2001, 6(8): 800. DOI: 10.11834/jig.200108172.
A 3D realistic image is a core technique of scientific visualization
computer animation
and virtual reality
and an important technique of spatio temporal GIS. OpenGL is the current international standard of 3D image. This article discussed the implementing method for the representation of terrain realistic image based on OpenGL
such as the digital terrain model mapping
the blend of remote sensing image and terrain data
the blend of thematic information and terrain data
animation
virtual reality
and etc.The mapping methods respective to the DTM format such as TIN
GRID and Contour
the direct and indirect blending methods of remote sensing image and terrain data
and the blending method of thematic information and terrain data based on the 2D transparent texture were presented mainly. Based on aforementioned methods
a flood routing visualization system for Jingjing diversion area was developed and the results fit the anticipant goals well.