This paper is the literature bibliography on computer graphics in China in 2000. Graphics engineering is an inter|subject on studying graphical theory
graphical techniques and graphical application. Its research content covers almost all aspects of the human life
including industry
visualization
education
entertainment
et al. In the early beginning of 1990's
some new graphics techniques are derived from traditional computer graphics
they are virtual reality
visualization
physical based simulation. Based on the current status of the research on graphics engineering as well as the distribution of related pulications in China
we began this literature overview work from 1996
we collected and classified most of important papers in computer graphics field in every year
hoping to give an overview image of the whole research work performed in China. This year we selected about 304 references from 11 important Chinese journals published in 2000 and classified these referneces into different categories according to their contents. We hope that the paper could provide readers with a general and up|to|date overview of graphics engineering in China.