Zhao Hanli, Meng Qingru, Han Lizhen, Pan Zhigeng. Design and implementation of the personalized virtual fitness system[J]. Journal of Image and Graphics, 2015, 20(7): 953-962. DOI: 10.11834/jig.20150712.
Traditional virtual fitness systems employ mouse-or keyboard-based interaction operations and simple message delivery mechanisms. Most traditional fitness systems not only have problems in the user immersion and playability
but also lack scientific guidance of fitness strategies. In this paper
a personalized virtual fitness system design is presented based on natural interaction
highly personalized contents
and user-central feedback regulation model
which can improve the entertainment value of the fitness system and the effectiveness and scientificalness of fitness exercise. The fitness system design in this paper contains three fundamental elements
namely
semantic-based natural interface
highly personalized strategy
and user-central feedback regulation. The interface takes advantage of Kinect interaction equipment to strengthen the connection between a user and a computer with gesture semantics. The interface does not require any input of mouse or keyboard. Deeply customized strategy adequately considers the need of users and gives them personalization configurations with an interactive tool. Game rules and scene presentations can be freely changed by users. Feedback regulation uses a loop control among physiological signals
game show
and exercise strategy. The system monitors user condition and subtly visualizes it into the game show to gain a beautiful scene that users want. Therefore
users positively change exercise strategy. On the basis of system design
we further implement a virtual bicycle fitness system
which uses a fitness bicycle
a Kinect
a heart rate sensor
and a personal computer. This system collects wheel turning of bicycle
gesture information
and user heart rate in real time
and these signals are mapped into virtual 3D scene. The system generates a feedback regulation model among system scene
user heart rate
and exercise strategy
and a scientific fitness guidance is provided in real time. Then
users can adjust exercise strategy on their own
and the system scene can be personalized with gesture-based interactions without mouse and keyboard. Experimental results show that most volunteers are interested in the system
and the proposed design of virtual fitness system can improve the entertainment value of the fitness system and the effectiveness of fitness exercise for users. In this paper
a personalized 3D virtual fitness system design is presented based on natural interface
highly personalized strategy
and feedback regulation. Implementation of the system and results show that this system design has good effect on the entertainment value of fitness system and improves the effectiveness and scientificalness of fitness exercise.