Li Ruirui, Qin Kaihuai. Fast caustics rendering by photon beam tracing based on virtual vertex transformations[J]. Journal of Image and Graphics, 2014, 19(7): 1062-1067. DOI: 10.11834/jig.20140710.
Caustic rendering plays an important part in the research of photorealistic image rendering. Based on programmable GPUs
image-based photon mapping renders fast but suffers from artifacts caused by sampling and computing approximately. To overcome this drawback
this paper proposes a fast method called virtual object-based photon beam tracing (VOBPBT) to render caustic effects. VOBPBT originally defines the photon-path map and then constructs the map. It also presents a way to find caustic triangles in the photon-path map and splat them onto the caustic map. This method can recursively render reflective and refractive effects as well as high-frequency caustic effects realistically in an interactive speed. VOBPBT is useful in interactive computer-aided simulation